Revision 1120 trunk/contrib/gdbprintlib/gdbprintlib.cpp

gdbprintlib.cpp (revision 1120)
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  cout << v << endl;
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}
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 /**
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/**
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* Print an adstring to the screen
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* @param v The adstring to print
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* @return Nothing
......
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  cout << v << endl;
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}
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 /**
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/**
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* Print a dvar3_array to the screen
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* @param v The dvar3_array to print
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* @return Nothing
......
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  cout << v << endl;
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}
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 /**
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/**
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* Print a matrix slice of a dvar3_array to the screen
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* @param v The dvar3_array to print
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* @param i 1-based index of the matrix to print
......
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  cout << v(i) << endl;
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}
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 /**
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/**
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* Print a vector slice of a dvar3_array to the screen
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* @param v The dvar3_array to print
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* @param i 1-based index of the matrix to slice from
......
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  cout << v(i,j) << endl;
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}
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 /**
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/**
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* Print a scalar of a dvar3_array to the screen
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* @param v The dvar3_array to print
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* @param i 1-based index of the matrix to slice from
......
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  cout << v(i,j,k) << endl;
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}
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 /**
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/**
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* Print a dvar4_array to the screen
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* @param v The dvar4_array to print
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* @return Nothing
......
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  cout << v << endl;
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}
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 /**
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/**
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* Print a 3D slice of a dvar4_array to the screen
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* @param v The dvar4_array to print
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* @param i 1-based index of the 3D object to print
......
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  cout << v(i) << endl;
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}
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 /**
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/**
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* Print a matrix slice of a dvar4_array to the screen
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* @param v The dvar4_array to print
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* @param i 1-based index of the 3D object to print
......
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  cout << v(i,j) << endl;
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}
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 /**
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/**
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* Print a vector slice of a dvar4_array to the screen
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* @param v The dvar4_array to print
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* @param i 1-based index of the 3D object to print
......
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  cout << v(i,j,k) << endl;
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}
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 /**
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/**
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* Print a d4_array to the screen
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* @param v The d4_array to print
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* @return Nothing
......
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  cout << v << endl;
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}
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 /**
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/**
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* Print a 3D slice of a d4_array to the screen
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